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Xbox Shocks Fans by Launching Gears of War Reloaded on PS5

By Mazen (Mithrie) Turkmani
Published: August 27, 2025 at 12:54 AM BST

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Key Takeaways

๐Ÿ“บ Death Stranding 3 concept already written by Hideo Kojima

Hideo Kojima has already written a concept for Death Stranding 3, though fans shouldn't expect it anytime soon. During his 62nd birthday celebration, Kojima remarked that while he intends to keep creating "for the rest of his life", the next chapter in the haunting post-apocalyptic series may ultimately be realized by someone else within Kojima Productions. That openness reflects a broader vision for his studio's future, even as he continues to push boundaries with ongoing projects. As confirmed in a tweet from Kojima himself, the famed creator isn't slowing down, but he's in no rush to revisit the fragile, rain-soaked landscapes of Death Stranding just yet.


This latest news arrives as anticipation continues to build for the sequel, Death Stranding 2: On the Beach, which has been showcased in a cinematic final trailer on PlayStation's official channel. While IGN has reported that Kojima "already wrote the concept" for the potential third installment, it's clear that the legendary designer prefers to let time, technology, and inspiration shape his future works (source). For long-time fans who've traversed the otherworldly terrains of the first two titles, this lingering possibility adds another layer of intrigue. Personally, after years of immersing myself in games both mainstream and obscure, I find the thought of Kojima entrusting his universe to the next generation of talent particularly fascinating.

๐Ÿ“บ How to play the Lumines Arise demo before its full release

A new chance to revisit the hypnotic world of puzzle games has arrived: Lumines Arise now has a playable demo. Available for just one week, this limited trial allows players to experience the rhythm-based puzzle gameplay that has long defined the Lumines series. Developed by the same creative minds who brought us Tetris Effect, the demo blends pulsing visuals, electronic beats, and tile-clearing strategy into an entrancing package. For anyone curious about how this next evolution looks and feels, the PlayStation demo explainer offers a guided overview.


The full game is scheduled to launch on November 11, 2025, across multiple platforms. According to VGC, the timed demo not only previews gameplay but also serves as a celebration of the official release date announcement (source). With its limited availability, this demo feels less like a trial run and more like an eventโ€”one that puzzle enthusiasts won't want to miss. The combination of polished soundscapes and gameplay design could easily make Lumines Arise a standout in 2025's puzzle gaming lineup.

๐Ÿ“บ Gears of War Reloaded brings the iconic series to PlayStation

In a move that surprised many fans, Gears of War Reloaded has officially launched, marking the first time that the original Gears of War is available on a PlayStation console. Previously an Xbox exclusive, this updated release bridges the gap for new players, allowing them to experience the brutal firefights, tactical cover mechanics, and cinematic storytelling that made the series a cornerstone of third-person shooters. The announcement was highlighted on the official Gears of War Twitter account, sparking waves of excitement across both Xbox and PlayStation communities.


More than a simple port, Reloaded is positioned as a step up from the 2015 Ultimate Edition, featuring visual refinements, gameplay tweaks, and a more modernized feel. Critics have already begun weighing in, with outlets like IGN publishing both a video review update and an in-depth article exploring how this new version stands alongside past iterations. For PlayStation players who have never chainsawed through the Locust Horde, this release offers a gateway into one of gaming's most enduring franchises, while longtime fans get the chance to relive those unforgettable firefights with a fresh coat of polish.

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Author Details

Photo of Mazen 'Mithrie' Turkmani

Mazen (Mithrie) Turkmani

I have been creating gaming content since August 2013, and went full-time in 2018. Since then, I have published hundreds of gaming news videos and articles. I have had a passion for gaming for more than 30 years!

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