Red Dead Redemption 2's Spider Web mystery now points toward question marks carved into mountain faces—the kind of environmental breadcrumb that makes you stop riding, holster your weapon, and start squinting at terrain like it's a puzzle box. Recent progress suggests these markings aren't just eerie set dressing: they may be connected to in-world systems, including telegraph machines, which have suddenly become part of the conversation. If you want the most focused trail of evidence so far, Strange Man's deep-dive video coverage has become the go-to starting point for anyone trying to reproduce the clues and verify locations in-game. Use this descriptive walkthrough as your entry point: Strange Man's "Two Unique Telegraph Machines FOUND - Spider Web Mystery Continues (RDR2)" investigation video.
Red Dead Redemption 2's Spider Web mystery may be broader than a single location if the telegraph link holds up, because that implies a chain of interactions rather than one "stand here at midnight" solution. The fun part is how it nudges players toward old-school exploration: charting mountain ridgelines, revisiting remote structures, and treating seemingly mundane props like they're tools. If you're jumping in to help solve it, treat it like a co-op scavenger hunt even if you're playing solo—take notes, capture screenshots, and compare your findings to the community's most consistent evidence trail (starting with that Strange Man breakdown).
Bear McCreary says he'd be open to working on the God of War TV series—a small quote with big implications for tone, identity, and continuity. McCreary's music helped define God of War (2018) and God of War Ragnarök, and when a franchise shifts mediums, the score is often what makes the adaptation feel like "the real thing" rather than a brand wearing a costume. IGN reports that McCreary is willing to revisit the series musically, which is the sort of behind-the-scenes continuity that can anchor everything else—casting, pacing, and even how action is staged—around a familiar emotional language. Here's the report with context and details: IGN's coverage on Bear McCreary being open to revisiting God of War.
God of War's TV ambitions are still in the early stages under Amazon's production umbrella (so don't expect casting confirmations overnight), but the conversation around music is already meaningful because God of War's modern identity is inseparable from its sound. If you want a quick refresher on the tone that fans associate with Ragnarök—its scale, its tension, and the mythic weight behind it—rewatching official promotional footage helps re-center what the adaptation needs to capture. This is a strong reference point for the series' modern vibe: PlayStation's "God of War Ragnarök - State of Play Sep 2022 Story Trailer". If Amazon's show leans into that same tonal backbone, keeping McCreary involved would be one of the cleanest ways to ensure the TV version doesn't lose what made the games hit so hard.
Resident Evil Requiem will headline a dedicated showcase on January 15, 2026—and if you're in the UK, the timing is especially convenient: 10 p.m. UK time (which corresponds to 2 p.m. PT). That's the kind of slot where you can actually watch live, react in real time, and still have the night free to argue about trailers afterwards. Capcom's official channel has already set expectations with a teaser pointing directly at the broadcast, and if you want the most "straight from the source" preview of the tone, this is the one to bookmark: Resident Evil's official "Teaser Trailer - Resident Evil Showcase | January 15, 2026".
Resident Evil Requiem is currently set to release on February 27, 2026, which makes this showcase more than just a tease—it's the main on-ramp to launch information, likely including gameplay structure, enemies, core survival-horror mechanics, and platform details. VGC's reporting frames the event as a showcase featuring new gameplay, suggesting we should expect something meatier than a cinematic sting. If you want the broader write-up and what to expect from the week's event, this is the most direct context: VGC's report on the Resident Evil Showcase featuring new Resident Evil Requiem gameplay. If you're planning to go in fresh on release day, this is also the moment to decide your approach: watch live for the hype and details, or avoid the showcase entirely and keep the surprises intact until February 27.
Watch the quick video breakdown of this announcement:
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