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Official Squid Game Video Game: Adaptation Arrives

By Mazen "Mithrie" Turkmani
Published: October 16, 2021 at 3:59 PM BST

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Netflix Asia is considering making an official Squid Game video game following the success of the TV Show, Steam ban all games involving NFT, Blockchain and Crypto technology from the platform, and FIFA wants EA to pay $1 Billion every 4 years to retain exclusive rights to the FIFA name in their games.

FIFA Doubling License Fee to EA

FIFA has recently announced that they will be doubling the license fee for the EA Sports FIFA games. This move has sparked a significant amount of controversy and speculation within the gaming industry. EA Sports has been developing FIFA games on an annual basis for several decades now, but it seems that FIFA wants more control over the use of their brand.

The new agreement would require EA to pay FIFA a staggering $1 billion every four years to retain the exclusive rights to use the FIFA name in their games. FIFA's reasoning behind this decision is that they want to encourage more developers to create games based on the FIFA brand. However, many critics argue that this is merely a cash grab by FIFA, as they see an opportunity to make more money by selling or franchising their brand.

It's important to note that these opinions are speculative and not based on concrete evidence. If EA decides not to pay the increased license fee, they may opt to rename their games. However, this poses a challenge, as EA football games have been widely known as FIFA for many years. Even if they were to change the name, players would likely continue to refer to the game as the latest FIFA release.

The future of the FIFA license and its implications on the gaming industry remain uncertain. Fans and industry insiders will have to wait and see how this situation unfolds.

Steam Bans Crypto-related Games

In other news, the popular gaming platform, Steam, has recently made the decision to ban all games involving NFTs (Non-Fungible Tokens), blockchain technology, and cryptocurrencies. This move by Steam has raised several questions and concerns within the gaming community.

While the author of this article has not played any games involving these technologies personally, it is interesting to see Steam take such a definitive stance on the matter. The legality of NFTs, cryptocurrencies, and blockchain technology is not in question, so it remains to be seen what legal basis Valve, the company behind Steam, has to justify this ban.

Some speculate that Steam's decision may be rooted in concerns over player exploitation or potential issues related to the use of these technologies in games. However, without further information or clarification from Steam, it is difficult to determine the exact reasoning behind this ban.

The consequences of this ban on the gaming industry moving forward are uncertain. It's possible that other gaming platforms may follow suit, or it could potentially lead to alternative platforms emerging to cater specifically to games utilizing NFTs, blockchain, or cryptocurrencies.

Official Squid Game Video Game

The creators of the hit TV show "Squid Game" are reportedly considering the development of an official video game based on the series. This news comes as no surprise, considering the immense popularity of the show and the numerous spin-off games that have already surfaced.

Various gaming communities, such as Roblox, have already seen players creating their versions of Squid Game-inspired games. Additionally, popular YouTuber MrBeast has announced plans to produce a $2 million Squid Game video on his main channel. These endeavors demonstrate the immense interest and demand surrounding the concept of a Squid Game video game.

However, some skeptics argue that if an official Squid Game video game were to be released, it should have ideally been launched alongside the TV show. Delaying the release of an official game could potentially result in a decline in hype and interest as time goes on.

The success of an official Squid Game video game largely depends on various factors, such as the timing of its release, its gameplay mechanics, and the overall quality of the game. Only time will tell if the creators of Squid Game will seize this opportunity and provide fans with an official gaming experience.

In conclusion, the gaming industry is constantly evolving, with major players making significant moves that shape the landscape. The decisions made by FIFA, Steam, and the creators of Squid Game all have potential ramifications and implications for both developers and players. Speculation and opinions abound, but only time will reveal the true impact of these developments.

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Mazen "Mithrie" Turkmani

I have been creating gaming content since August 2013, and went full-time in 2018. Since then, I have published hundreds of gaming news videos and articles. I have had a passion for gaming for more than 30 years!

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