Street Fighter 6 hits five million sales: Street Fighter 6 has officially crossed the five million units sold mark as Capcom celebrates the close of its second anniversary. Launched on June 2, 2023, the game's robust roster and refined mechanics have kept the fighting community engaged, propelling it to this impressive milestone. As reported by Push Square the milestone underscores the franchise's continued relevance and the effectiveness of post-launch support, including regular balance patches and seasonal Character Passes that expand the lineup with fan-favorite fighters. Capcom's announcement not only highlights numerical success but also reaffirms that the franchise's competitive scene is thriving—both online and at major events—demonstrating that Street Fighter 6 remains a staple for seasoned veterans and newcomers alike.
From the dynamic rushdown playstyle of Cammy to the defensive mastery of Dhalsim, players have different favorites, but the recent Elena gameplay trailer offers a glimpse at her unique rhythm-based mechanics, blending grace with ferocity in combat. The official StreetFighter account on X also chimed in with celebratory graphics and community highlights, showcasing jaw-dropping combo videos and fan art that reflect the game's vibrant ecosystem. Whether you're drawn to deep zoning strategies or fast-paced offense, Street Fighter 6's diverse cast ensures there's a fighter to match every preference—and with this new sales milestone, Capcom has undoubtedly set the stage for even more content in the months ahead.
Pragmata demo debuts at Summer Game Fest: Capcom's highly anticipated sci-fi adventure Pragmata made its first playable appearance at Summer Game Fest, where attendees were given access to a 20-minute demo showcasing the game's opening sequence. The demo introduces us to Hugh, a stoic astronaut navigating a desolate lunar colony, and Diana, a young girl with mysterious healing powers. Early impressions from VGC praised the demo's atmospheric storytelling and seamless transition between exploration and narrative beats, noting that Diana's abilities lend a fresh puzzle-solving dynamic to the gameplay. As the demo unfolds, Hugh's mission to reach Earth becomes clear, with Diana joining him on an uncertain journey that hints at cosmic-scale stakes and unexpected narrative twists.
How to experience the Pragmata demo: While the 20-minute slice of Pragmata is currently exclusive to Summer Game Fest attendees, Capcom's Pragmata - First Contact Trailer on the PlayStation channel teases the same opening moments, offering non-attendees a glimpse of the game's striking visual design and sci-fi intrigue. No official release date has been announced yet, but Capcom has indicated that more news is coming "soon", suggesting that a public demo or beta may drop in the next several months. If you're eager to step into Hugh's space suit or witness Diana's powers firsthand, keep an eye on Capcom's channels and Summer Game Fest follow-ups for download instructions and platform details—preregistering on PS5 and Xbox storefronts could give you priority access once the demo expands to the wider gaming community.
Resident Evil Requiem demo focuses on perspective-swapping: Resident Evil Requiem's playable demo, showcased during Summer Game Fest, let fans sample the new series entry's opening chapter and hinted at its dual-perspective gameplay. Players can switch freely between first-person and third-person views, although Capcom recommends specific perspectives for certain missions to maximize immersion and tactical awareness. IGN's hands-on preview praised how each view leverages the game's horror elements—first-person heightens tension in tight corridors, while third-person allows for cinematic sweeps of eerie environments in IGN's article. The demo spotlights the new protagonist, yet leaves side-character details tantalizingly vague, fueling speculation—sparked by shinobi602 on X—that veteran heroes such as Leon Kennedy may appear as playable unlockables or DLC down the line.
Resident Evil Requiem is set to release on 27 February 2026, and while the public demo hasn't been made widely available yet, footage from IGN's We Played videos highlights the game's polished combat, atmospheric audio design, and intricate camera work. The ability to seamlessly swap perspectives on a mission-by-mission basis offers a fresh twist on the survival horror formula, potentially redefining how players engage with tense encounters and environmental puzzles. With less than a year until launch, now is the perfect time to revisit classics like Resident Evil 4 or Resident Evil 7 to brush up on franchise mechanics—and prepare to dive into Requiem's chilling new chapter when it arrives next February.
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