The latest Teenage Mutant Ninja Turtles: Empire City dev diary has pulled back the curtain on one of the game's most exciting features—its parkour-based movement system. In this first-person VR adventure, players will step directly into the shells of Leonardo, Donatello, Raphael, and Michelangelo, sprinting, climbing, and leaping through a fully realized New York City while fending off street-level thugs and more dangerous foes.
In the new developer video from IGN, Creative Director insights reveal how traversal was built to be fluid and responsive, giving players the agility to scale rooftops, vault over obstacles, and chain moves together in stylish combos. According to the full IGN article on the dev diary, the team's design philosophy focused on making movement feel intuitive yet physically rewarding, with just enough challenge to keep players engaged. While Empire City won't launch until sometime in 2026, it's shaping up to be a love letter to TMNT fans who have always wanted to truly embody their favorite turtle.
The wait is over—Echoes of the End has officially released, inviting players into a sweeping third-person action-adventure filled with magical combat and narrative intrigue. Available now on PlayStation 5, Xbox Series X|S, and PC, the game blends cinematic storytelling with gameplay that emphasizes the use of unique magical abilities to overcome both enemies and environmental challenges.
The official launch trailer showcases its lush world and fast-paced battles, hinting at a journey that balances exploration with tense, ability-driven fights. Publisher PLAION announced the release via their tweet on X, highlighting the game's arrival for players eager to dive into its mystical setting. With a focus on both character-driven moments and expansive combat arenas, Echoes of the End is positioned as a strong contender for fans of magical action games.
Fans of survival horror can circle their calendars—new details for Resident Evil Requiem will be revealed during Gamescom 2025, which itself is making headlines for featuring over 1,500 exhibitors for the first time. Capcom confirmed that the game, slated for release on February 27, 2026, originally began as an online-focused project before feedback shifted it back to a traditional mainline Resident Evil entry.
According to VGC's coverage, the decision to pivot was made after realizing the community's desire for a more classic, story-driven experience. The reveal trailer teases a tense, atmospheric tone that echoes the franchise's roots while promising fresh mechanics. Given the pedigree of the series, Requiem is likely to be one of 2026's most anticipated horror releases.
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