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More Resident Evil Requiem Details And Clues Emerging

By Mazen (Mithrie) Turkmani
Published: December 21, 2025 at 11:24 PM GMT

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Key Takeaways

📺 Resident Evil Code Veronica X and Resident Evil 0 remake windows

Resident Evil Code Veronica X remake rumors point to an announcement in 2026 and a release in 2027. The timeline claim comes from leaker chatter attributed to AestheticGamer on X, which suggests Capcom could reveal a Code Veronica X Remake during 2026 and release it in 2027, with a separate Resident Evil 0 Remake arriving in 2028; you can read the exact framing in the AestheticGamer1 post detailing the alleged Code Veronica X and Resident Evil 0 windows. As with any leak, treat dates as "possible targets" rather than promises until Capcom confirms.


Resident Evil Code Veronica X remains a frequent remake pick because its vibe and cast still stand out in the series. If you want a quick memory jog on its tone and legacy presentation, the official Code Veronica X HD launch trailer from Capcom USA is a great baseline, and community discussion around the rumor cycle is reflected in posts like RinoTheBouncer reacting to the chatter on X. If Capcom does announce anything in 2026, expect the first concrete signals to be platform listings, trailers, and a press release cadence that replaces speculation with specifics.

📺 Perfect Dark remake progress and what was reportedly already finished

Perfect Dark's canceled remake reportedly had entire chapters recorded and locked down before Microsoft pulled the plug. The clearest summary in the provided sources comes from IGN, which reports comments attributed to the main voice actor indicating full chapters of performance work had been completed, plus details about an internal attempt to salvage a slimmed down version; the full context is in IGN's report on the canceled Perfect Dark and the recorded motion capture chapters. Even without a shipped product, that level of completion helps explain why the cancellation landed as such a shock to the team and cast.


Perfect Dark's reboot pitch looked like modern stealth action with classic espionage DNA underneath. If you want the most direct sense of what the game was aiming for, the Perfect Dark gameplay reveal shown during the Xbox Games Showcase 2024 is the best snapshot of its intended mix of gadgets, stealth, traversal, and cinematic pacing. The painful lesson here is that "public gameplay" and "near release" are not the same thing, so it's worth separating showcase momentum from business reality when you're building hype around any long cycle project.

📺 Resident Evil Requiem update and what the dual protagonist structure means

Resident Evil Requiem launches on February 27 2026 with Grace and Leon sections expected to be similar in length. That new clarity comes from a developer interview with Automaton, where Capcom addressed previous speculation that Grace's part would be much shorter and instead suggested the two perspectives are designed to feel comparably substantial; the most detailed breakdown is in Automaton's developer interview on Requiem's dual protagonist system and Leon's role. If you want the visual companion piece, the Resident Evil Requiem third trailer helps you map those design comments onto what's being shown.


Resident Evil Requiem also appears to be chasing an RE4 style combat feel without dropping the survival horror pressure. The Automaton interview language hints at deliberate contrast between the protagonists, which typically translates into different loadouts, encounter rhythms, and decision making stress, while the trailer highlights the tone and pacing cues that often signal how intense the moment to moment fights could get; revisit the Requiem third trailer for pacing and set piece clues and pair it with Automaton's questions and answers on "RE4 style" battle mechanics to read between the lines.

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Photo of Mazen 'Mithrie' Turkmani

Mazen (Mithrie) Turkmani

I have been creating gaming content since August 2013, and went full-time in 2018. Since then, I have published hundreds of gaming news videos and articles. I have had a passion for gaming for more than 30 years!

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