Tomb Raider: Legacy of Atlantis updates fans with a thank-you message tied to 30 years of support and a promise that more details will arrive later this year, which is a classic "keep your eyes here" beat while production ramps. The easiest way to catch up (or rewatch for clues) is the official Tomb Raider: Legacy of Atlantis Announcement Trailer, which establishes tone and intent even if it doesn't spill the release-date beans; pairing that with the franchise's own social messaging—like the official Tomb Raider post on X—gives you the most reliable pulse on when the next info drop is likely to land.
Tomb Raider: Legacy of Atlantis keeps the conversation focused on anticipation rather than specifics, and that's meaningful for discoverability and community momentum: it keeps "announcement trailer", "details this year", and the game title circulating while fans revisit older entries and argue over their favorites. If you're tracking news like a pro, the practical move is simple—subscribe to the official channels, turn on notifications, and bookmark the trailer so you can compare any future gameplay reveal against what's being hinted at now (story vibe, setting, and how "Atlantis" might frame puzzles, traversal, and combat).
Nioh 3 exclusivity clarifies the short-term plan as PlayStation 5 first, with Koei Tecmo indicating the console exclusivity window is expected to last about six months—an important detail if you're deciding whether to wait or jump in early. The cleanest baseline is the official Nioh 3 - Announcement Trailer on PlayStation, and for the platform-timing discussion the most direct write-up here is VGC's report on the PS5 console exclusivity window, which points toward an August 2026 window for other systems if that six-month plan holds.
How to plan for Nioh 3 on your platform of choice comes down to one practical question: do you want day-one access on PS5, or are you comfortable waiting for the likely wider release around August 2026? If you're on PS5, the standard prep is to wishlist the game on the PlayStation Store, enable auto-updates in your console settings so patches download while you're in Rest Mode, and keep a little free SSD space available for day-one installs and post-launch hotfixes—especially common for action RPGs with deep combat systems, balance passes, and performance tuning.
Resident Evil Requiem ramps up hype with a newly released live-action short titled "Evil has always had a name", positioning the project as more than just monsters-on-screen by leaning into the "humanity behind the zombies" angle. The best way to watch it (and to make sure you're seeing the intended cut) is the official video upload: IGN's "Evil Has Always Had A Name" live-action short film, which also makes it easy to share timestamps and discuss specific story beats without relying on secondhand descriptions.
Resident Evil Requiem's release date anchors the whole conversation—February 27, 2026—and the framing around it matters because the trailer is reportedly "part one of a three volume series", suggesting a multi-part marketing rollout rather than a one-and-done teaser. If you want the surrounding context and a clearer read on what the footage implies, IGN's article on the live-action trailer and its look at ruined Raccoon City is the companion piece that ties the cinematic mood to what players might expect at launch—useful if you're tracking lore, setting, and the series' ongoing balancing act between horror tone and action pacing.
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