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Cyberpunk 2077 Settlement: Issue Resolution Process Underway

By Mazen "Mithrie" Turkmani
Published: December 17, 2021 at 1:50 PM GMT

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CDPR have settled the class action lawsuit from shareholders regarding the launch of Cyberpunk 2077, the developers behind STALKER 2 have cancelled all plans for NFT promotion, and the system requirements for Dying Light 2 have been released.

Dying Light 2 Requirements

The highly anticipated sequel to the popular survival horror game, Dying Light, is set to be released soon. With the impending launch of Dying Light 2, the system requirements for PC gamers have been unveiled. These requirements will give players a clearer understanding of what they need for an optimal gaming experience. However, as a console gamer and a fan of the first game, I'm excited to play Dying Light 2 on the PlayStation 5.


Dying Light 2 promises to deliver an immersive and thrilling parkour-based gameplay experience, set in a post-apocalyptic world filled with hordes of zombies. With a vast open-world environment and a branching narrative, players will have to make choices that affect the outcome of the story. The game's emphasis on exploration, combat, and survival makes it a highly anticipated title for fans of the genre.


To ensure that you can fully enjoy the game on your PC, the system requirements for Dying Light 2 are as follows:


Minimum System Requirements:
- Operating System: Windows 10 (64-bit)
- Processor: AMD FX-6300 or Intel Core i5-3570K
- Memory: 8 GB RAM
- Graphics: AMD Radeon R9 380 or NVIDIA GeForce GTX 960 (2GB VRAM)
- DirectX: Version 11
- Storage: 55 GB available space


Recommended System Requirements:
- Operating System: Windows 10 (64-bit)
- Processor: AMD Ryzen 5 2600 or Intel Core i7-4770K
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 5600 XT or NVIDIA GeForce GTX 1660 Ti (6GB VRAM)
- DirectX: Version 12
- Storage: 55 GB available space


These requirements give players a clear understanding of the kind of hardware they need in order to run the game smoothly. It is always advisable to meet or exceed the recommended system requirements to ensure the best possible experience. As technology advances, game developers are pushing the boundaries, which requires more powerful hardware to support their vision.

STALKER 2 Cancels NFT Promo

In recent news about the highly anticipated game, STALKER 2, the developers had initially planned to incorporate NFTs (non-fungible tokens) into the game. This caused a significant backlash from the gaming community, leading the developers to reconsider their decision. In response to the overwhelming negative feedback, the developers announced the cancellation of anything NFT related in STALKER 2.


For those unfamiliar, NFTs are digital assets that use blockchain technology to certify their ownership and authenticity. These assets can range from artwork and music to in-game items and collectibles. However, the use of NFTs within the gaming industry has been a controversial topic. Many argue that it promotes exclusivity and creates a barrier for players who do not wish to participate in such transactions.


The decision by the STALKER 2 developers to cancel the NFT promo demonstrates the importance of listening to player feedback and prioritizing the interests of the gaming community. The tweet from the developer explicitly states that the team is making the game for the fans and players, and they care about their concerns. This shows that the developers understand the impact of NFTs on the gaming experience and have made a conscious decision to keep it away from the game.


Personally, I share the sentiment of many players who find the concept of NFTs in gaming unnecessary and potentially detrimental. Investing large sums of money in NFTs often leads to financial loss and creates an unfair advantage for those who can afford to participate. It is reassuring to see developers taking a stance against the inclusion of NFTs in order to prioritize the enjoyable gaming experience for all players.

Cyberpunk 2077 Settlement

In a recent development, it has been reported that the class action lawsuit filed by shareholders against CD Projekt Red, the developer of Cyberpunk 2077, has reached a settlement worth $1.85 million. This lawsuit stemmed from the highly controversial and troubled launch of the game, which received widespread criticism for its performance issues and misleading marketing.


While the settlement is subject to court approval, it raises questions about the adequacy of the compensation considering the magnitude of the issues surrounding Cyberpunk 2077. With a budget of $300 million and huge sales numbers on the first day, many argue that $1.85 million seems like a relatively low settlement. This amount may not have a significant long-term impact on CD Projekt Red's finances, which may not fully compensate affected shareholders.


Furthermore, the settlement agreement includes a provision that prevents any future legal action against CD Projekt Red regarding the launch of Cyberpunk 2077. This preemptive measure might protect the company from future litigation but limits the shareholders' ability to seek further compensation for any potential damages caused.


The launch of Cyberpunk 2077 was undoubtedly a debacle for CD Projekt Red. It not only damaged the company's reputation but also affected its stock price and financial standing. While the settlement offers some resolution, it remains to be seen if it adequately addresses the concerns of shareholders who suffered financial losses as a result of the game's troubled release.


In conclusion, the release of Dying Light 2 is eagerly awaited by both PC and console gamers alike. The system requirements provide a clear understanding of what is needed to enjoy the game on a PC. The cancellation of NFT-related plans in STALKER 2 demonstrates the developers' commitment to the gaming community's interests. Lastly, the settlement reached in the Cyberpunk 2077 class action lawsuit has raised discussions on the adequacy of compensation and potential long-term impacts on CD Projekt Red. These developments serve as a reminder of the ever-evolving landscape of the gaming industry and the importance of listening to player feedback.

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Photo of Mazen 'Mithrie' Turkmani

Mazen "Mithrie" Turkmani

I have been creating gaming content since August 2013, and went full-time in 2018. Since then, I have published hundreds of gaming news videos and articles. I have had a passion for gaming for more than 30 years!

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