FFXIV Producer & Director Naoki "Yoshi P" Yoshida has released a New Years Greetings message, Hidetaka Miyazaki, the creator of Demon Souls, Dark Souls and the upcoming Elden Ring, has not played Demon Souls PS5 Remake, and the Game Director for VALORANT steps down.
Joe Ziegler, the Game Director behind VALORANT, has recently announced on the official VALORANT website that he is stepping down from his position. In his statement, Ziegler revealed that he will be moving on to work on a secret project at Riot Games, leaving the VALORANT team behind.
This news has left many fans wondering what Ziegler's departure means for the future of VALORANT. While we can only speculate at this point, some believe that Ziegler may be joining the development team for the highly anticipated Riot Games MMO, which has yet to be officially announced.
Andy Ho, a close friend of Ziegler, will be taking over the role of Game Director for VALORANT. Ziegler expressed his confidence in Ho's abilities and wished him well in his new position. It remains to be seen how this transition will affect the game and its community, but fans are hopeful that it will be a smooth process.
VALORANT, a free-to-play first-person shooter developed by Riot Games, was released in June 2020 and quickly gained popularity among players worldwide. With its unique blend of abilities and tactical gameplay, VALORANT has become a major contender in the competitive gaming scene.
Under Ziegler's guidance, VALORANT has seen numerous updates and improvements, as well as the introduction of new agents and maps. His departure marks the end of an era for the game, but also signals the beginning of a new chapter.
As for Ziegler's secret project at Riot Games, little is known at this time. The speculation about his involvement in the Riot Games MMO stems from the fact that Riot Games has been known to be working on an MMO for several years now. While no official announcements have been made, the prospect of Ziegler contributing to such a highly anticipated project has fans buzzing with excitement.
Only time will tell what Ziegler's new venture entails and how it will impact the gaming community. What is certain is that his expertise and creativity will surely be missed by VALORANT players.
Hidetaka Miyazaki, the renowned creator behind Demon Souls, Dark Souls, and the upcoming Elden Ring, recently discussed his thoughts on the Demon Souls remake. In an interview with Edge Magazine, Miyazaki revealed that he has not actually played the remake developed by Bluepoint Games.
Miyazaki explained that revisiting Demon Souls in its new form brings up a lot of old emotions and memories, which can be overwhelming for him. He stated, "It doesn't feel like playing anymore," indicating that the remake holds a special place in his heart and he prefers to appreciate it from a distance.
Despite not playing the remake, Miyazaki expressed his delight in seeing the fresh look and brand new, current-gen graphics that Bluepoint Games has brought to the table. In the Edge Magazine feature, which spans a good 16 pages, Miyazaki also commended the innovations that Bluepoint Games implemented in the Demon Souls Remake, acknowledging their impressive work.
The original Demon Souls, released in 2009 exclusively for PlayStation 3, became a cult classic and set the stage for Miyazaki's subsequent Soulsborne games. The remake, released in November 2020 for PlayStation 5, revitalized the game for a new generation of players, with enhanced visuals and improved gameplay mechanics.
Miyazaki's love for his creation and his recognition of the remake's quality serves as a testament to the enduring impact of Demon Souls and the dedication of its fanbase. While his perspective on the remake may be unconventional, it further deepens the mystique surrounding Miyazaki's creative process.
Naoki "Yoshi P" Yoshida, the director of Final Fantasy 14, recently shared a New Year's greetings message with the game's community. In his message, Yoshida reflected on the challenges faced during the launch of the latest expansion, Endwalker, and discussed how it concludes the story arc that began with the game's initial release, commonly referred to as "1.0."
The Endwalker expansion, released in November 2021, garnered widespread acclaim and attention from both new and veteran players. It marked the culmination of a journey that spanned multiple expansions and years of continuous support and content updates from the development team.
In his New Year's message, Yoshida expressed his gratitude towards the community for their support and feedback, acknowledging that the launch of Endwalker had its fair share of issues and complications. He reassured players that the team has been diligently working to address these problems and provide the best possible experience for all players.
Additionally, Yoshida shared his hopes and vision for the future of Final Fantasy 14, touching on upcoming plans for Patch 6.1 and beyond. He emphasized the team's commitment to delivering compelling and engaging content, as well as their dedication to listening to the community and incorporating their feedback.
The Final Fantasy 14 community holds Yoshida in high regard for his transparent communication, passion for the game, and ability to steer the MMO to new heights. His New Year's message serves as a reminder of his leadership and the exciting prospects that lie ahead for the game and its loyal player base.
As players eagerly await the next chapter in the Final Fantasy 14 saga, Yoshida's message provides reassurance and reinforces the strong bond between the development team and the community. The future looks bright for this beloved MMO, and fans are excited to see what lies in store.
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